pub struct SessionManager<S> { /* private fields */ }
Expand description
Manages lifecycles of Sessions.
Once the manager is started, the SessionManager::dispatch_message
should be called for each ApplicationData
received by the node.
This way, the SessionManager
takes care of proper processing of the Start sub-protocol
and correct dispatch of Session-related packets to individual existing Sessions.
Secondly, the manager can initiate new outgoing sessions via SessionManager::new_session
.
Since the SessionManager
operates over the HOPR protocol,
the message transport S
is required.
Such transport must also be Clone
, since it will be cloned into the created Session
objects.
Implementations§
Source§impl<S: SendMsg + Clone + Send + Sync + 'static> SessionManager<S>
impl<S: SendMsg + Clone + Send + Sync + 'static> SessionManager<S>
Sourcepub fn new(me: PeerId, cfg: SessionManagerConfig) -> Self
pub fn new(me: PeerId, cfg: SessionManagerConfig) -> Self
Creates a new instance given the PeerId
and config.
Sourcepub fn start(
&self,
msg_sender: S,
new_session_notifier: UnboundedSender<IncomingSession>,
) -> Result<Vec<JoinHandle<()>>>
pub fn start( &self, msg_sender: S, new_session_notifier: UnboundedSender<IncomingSession>, ) -> Result<Vec<JoinHandle<()>>>
Starts the instance with the given transport implementation and a channel that is used to notify when new incoming session is opened to us.
This method must be called prior to any calls to SessionManager::new_session
or
SessionManager::dispatch_message
.
Sourcepub fn is_started(&self) -> bool
pub fn is_started(&self) -> bool
Check if start
has been called and the instance is running.
Sourcepub async fn new_session(&self, cfg: SessionClientConfig) -> Result<Session>
pub async fn new_session(&self, cfg: SessionClientConfig) -> Result<Session>
Initiates a new outgoing Session with the given configuration.
If the Session’s counterparty does not respond within
the configured period,
this method returns TransportSessionError::Timeout
.
It will also fail if the instance has not been started.
Sourcepub async fn dispatch_message(
&self,
data: ApplicationData,
) -> Result<DispatchResult>
pub async fn dispatch_message( &self, data: ApplicationData, ) -> Result<DispatchResult>
Main method to be called whenever data are received.
It tries to recognize the message and correctly dispatches either the Session protocol or Start protocol messages.
If the data are not recognized, they are returned as DispatchResult::Unrelated
.
Trait Implementations§
Auto Trait Implementations§
impl<S> Freeze for SessionManager<S>
impl<S> !RefUnwindSafe for SessionManager<S>
impl<S> Send for SessionManager<S>
impl<S> Sync for SessionManager<S>
impl<S> Unpin for SessionManager<S>
impl<S> !UnwindSafe for SessionManager<S>
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