Struct DfsPathSelectorConfig

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pub struct DfsPathSelectorConfig {
    pub max_iterations: usize,
    pub node_score_threshold: f64,
    pub edge_score_threshold: f64,
    pub max_first_hop_latency: Option<Duration>,
    pub allow_zero_edge_weight: bool,
}

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§max_iterations: usize

The maximum number of iterations before a path selection fails Default is 100

§node_score_threshold: f64

Peer quality threshold for a node to be taken into account. Default is 0.5

§edge_score_threshold: f64

Channel score threshold for a channel to be taken into account. Default is 0

§max_first_hop_latency: Option<Duration>

The maximum latency of the first hop Default is 100 ms

§allow_zero_edge_weight: bool

If true, include paths with payment channels, which have no funds in it. By default, that option is set to false to prevent tickets being dropped immediately. Defaults to false.

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impl Clone for DfsPathSelectorConfig

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fn clone(&self) -> DfsPathSelectorConfig

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for DfsPathSelectorConfig

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for DfsPathSelectorConfig

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fn default() -> Self

Return DfsPathSelectorConfig { max_iterations: 100, node_score_threshold: 0.5, edge_score_threshold: 0.0, max_first_hop_latency: Some(Duration::from_millis(100)), allow_zero_edge_weight: false }

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impl PartialEq for DfsPathSelectorConfig

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fn eq(&self, other: &DfsPathSelectorConfig) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for DfsPathSelectorConfig

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impl StructuralPartialEq for DfsPathSelectorConfig

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